We started as two software developers winning Bulgarian national software development competitions. We grew as a team and found ourselves winning the largest hackathon worldwide with over 9000 participants - NASA Space Apps Challenge in 2013, and on the next year’s edition our project made it in top 5. By that time we had already built a team of great professionals and we wanted to start working on our own ideas. We wanted to make games.
Our games will not just test your reflexes and intuition but make you think.
Games like Go and Chess were not created for entertainment only. By facing your opponent you not only distract your mind from your daily activities but you develop a different kind of thinking as well. We don't want to develop puzzle games where you play against a computer. The options we have in our life always depend on previous decisions and actions of actual people surrounding us. These are the games we would love to make - games where you duel your friends, have fun, think and dare to win.
Chicksbook won the NASA Space Apps Challende 2013 (People's choice award)
You do not need to be a farmer in order to raise chickens. We have built a complete and functional web, android and iOS application which can help you learn how to raise chickens and how to manage your own backyard farm.
Leaf Zone reached top 5 in NASA Space Apps Challende 2014 (Best Use of Data)
Take a picture of a leaf and get instant information about the plant. We wanted to make plants more exciting so we deliver information about the leaf disease(if any) and the plant species. Imagine all that information in a single shot of a leaf. Now you can start recognizing different plants as you can distinguish animals. You can have a look at the ozone pollution map as well.
Animals at War is a turn based card game for web and mobile devices. In an alternative world where all animals have evolved together into extremely intelligent creatures, inevitably the war for superiority has begun...